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Old May 30, 2008, 08:16 PM // 20:16   #81
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and some ppl will never be happy
a simple fix would be just to let the ppl who think they are elite have a place to play with them selves
no pve skills can be used there and for good mesure make every party take 4 random pugs
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Old May 30, 2008, 08:22 PM // 20:22   #82
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Quote:
Originally Posted by Phoenix Tears
not just another ursan whine thread... hasn't the world 10000000000000000³ enough ? >.>
It's not an "Ursan whine thread." The entire discussion has turned from 1 PvE adjusted skill to the entire state of PvE (Who would've thought there WAS a "metagame" in PvE! ).

Dear A-NET:

Making PvE stupidly easy is ruining your game. While I see some of the positive aspects of having skills such as Ursan blessing (YAY! My Mesmer can easily get into a DoA group now!), the negatives far outweigh the positives. Adding consumables to the game is a horrilbe idea as a gold sink, since they merely facilitate gold genereation by the players that use them.

There is nothing "epic" about breezing through an area that's been toggled to HARD MODE. I, for one, would MUCH rather have the challenge back in the game!Here's a couple of my personal experiences to illustrate my point:

1) One day a couple of weeks ago, some friends and I went vanquishing in cantha, we did 3 areas in about 2 hours. (Not the areas with only a handful of enemies, either) The only impression that excusion left me with was how fast it was. I don't remember which areas we did, nor do I remember any challenges along the way.

2) A few years ago, before Titles, Heroes, etc., I was doing Dunes of Despair with Guildies going for the Bonus and not using the NT trick. We were running out of time, and people were dying fast, With 2 seconds left on the clock, it was down to me (Ranger) and one enemy. I got one last shot off and it finished him off just as the timer hit 0:00! I was almost dead myself, but we got the bonus and that's one experience that I won't forget! THAT, ladies and gentlemen, was an EPIC event!

Please bring back some of the challenge to PvE. Dual profession enemies in GW:EN was a good move. More innovations like that will be greatly welcomed by this PvE player. Thank you.

Last edited by Kook~NBK~; May 30, 2008 at 08:25 PM // 20:25..
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Old May 30, 2008, 08:23 PM // 20:23   #83
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Quote:
Originally Posted by bel unbreakable
and some ppl will never be happy
a simple fix would be just to let the ppl who think they are elite have a place to play with them selves
no pve skills can be used there and for good mesure make every party take 4 random pugs
Someone could translate this to Normal English?
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Old May 30, 2008, 08:24 PM // 20:24   #84
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I like Ether Renewel.
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Old May 30, 2008, 08:26 PM // 20:26   #85
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The thing is that in PvP you can get balance because both sides are in equal footage. Same number in each side, all can die, all can live. Single fights, then start anew.
In PvP even the best of the best may (and will) die once in a while.

But PvE is not meant to be like that, is meant to be a party of 4/6/8/12 people literally slaughtering enemies.
Areas are designed to kill 500 enemies straight at an average rate of 250 enemies per hour, without a single death in the 'good guys' side.

That is:
- PvP: you are very good (or very lucky with lag and random teaming), you die less... but you'll die.
- PvE: you are very bad (and very unlucky with lag and pugs), you die. Period.

Hm... It's almost the opposite...

Now... about the Ether Renewal.. has anyone tried to kill a Forgotten Elementalist lately? Did they got ... more annoying?

(Ah! I almost forgot!
Madness? This is GUILD WARS-AAAAAAAAAAAA!!!!!1!11!11one!!!1one!)
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Old May 30, 2008, 08:33 PM // 20:33   #86
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Quote:
Originally Posted by MithranArkanere
Now... about the Ether Renewal.. has anyone tried to kill a Forgotten Elementalist lately? Did they got ... more annoying?
That's why Mesmer has Shatter Enchantment. Easiest Crystal Desert mission completions ever.

Btw: could someone tell me again what's the point in playing the game that has 2 classes and... 13 skills? ;d
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Old May 30, 2008, 09:33 PM // 21:33   #87
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Quote:
Originally Posted by Abedeus
That's why Mesmer has Shatter Enchantment. Easiest Crystal Desert mission completions ever.

Btw: could someone tell me again what's the point in playing the game that has 2 classes and... 13 skills? ;d
Ever heard of boredom? Human ingenuity? Curiousity? Free will? There are a bunch of other things but I can't be bothered to think them all up but these are reasons why I think even the most hardcore Ursan followers will eventually venture off and use the other "500+" skills they bought GW for.

If there is anyone to blame I'd blame all the Elitists. You people have been flaming and bitching at newbies because their builds are lacking. So they venture out and use the best tool at their disposal. Ursan, Imbagon, DS SY warriors, Sab Way and now ER Ele's come to mind. Drop your elitist attitudes and allow diversity regardless how "bad" you think something is and maybe just maybe things might be better.

On a side note, I publicly predicted a thread like this would open when the ER buff came along. Needless to say the Care Bears and Elitists have yet to fail me. Always the same minority of individuals and oh so predictable. I love you guys.
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Old May 30, 2008, 09:37 PM // 21:37   #88
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I think everyone is correct I'll also take it one step further in saying i think we should just make all pve chars no matter what class your are have "Base Defend" in your skill bar 8 times
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Old May 30, 2008, 09:50 PM // 21:50   #89
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Screw balance in PvE. Gogo anet, keep us entertained till GW2!
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Old May 30, 2008, 10:00 PM // 22:00   #90
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How about this as the simplest of solutions.

Any skills you don't like, think are overpowered etc... DON'T USE THEM!

Also stop worrying about what everyone else is using, if ppl want to use a full consumeable set + ursan to kill doppleganger then let them, why QQ about it? IT'S THEIR CHOICE!

If ppl want to run 8 rangers in FoW for a 3 hour mission run, Don't QQ about it, let them do it ... IT'S THEIR CHOICE

The problem with all these threads screaming for nerf bat, whining about overpowered skills etc.. boil down to the same old thing... CHOICE

If you want to use those "broken" skills do so, if you don't then don't, but ffs stop whining.
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Old May 30, 2008, 10:05 PM // 22:05   #91
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Quote:
Originally Posted by byteme!
If there is anyone to blame I'd blame all the Elitists. You people have been flaming and bitching at newbies because their builds are lacking. So they venture out and use the best tool at their disposal. Ursan, Imbagon, DS SY warriors, Sab Way and now ER Ele's come to mind. Drop your elitist attitudes and allow diversity regardless how "bad" you think something is and maybe just maybe things might be better.
Lolwut?

Remove Ursan off that list.

Anyway, that was 5 things you listed. Diverse much?

@Onyx Blindbow -- Read my previous post. Not taking advantage of these means you are gimping yourself, so it affects you either way.

Last edited by Tyla; May 30, 2008 at 10:08 PM // 22:08..
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Old May 30, 2008, 10:19 PM // 22:19   #92
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Quote:
Originally Posted by Tyla
Lolwut?

Remove Ursan off that list.

Anyway, that was 5 things you listed. Diverse much?

@Onyx Blindbow -- Read my previous post. Not taking advantage of these means you are gimping yourself, so it affects you either way.
LOlwut? You want me to name more? Not worth my time. You're nobobdy to me and I to you. I would definately like it to stay that way.

Last edited by byteme!; May 30, 2008 at 10:28 PM // 22:28..
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Old May 30, 2008, 10:22 PM // 22:22   #93
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Originally Posted by DreamWind
You missed my point. I meant that almost all balance was based around PvP, and that was better for PvE than the current system. The split was only meant to please the majority, and guess what...the majority could care less about balance. The pve players caring about balance are now in the minority. Welcome to the club PvPers have been in for over 3 years.
Ahh I did miss it then.
I thought you suggested that the previous system somehow made the skills more balanced then the current.

Quote:
Originally Posted by Azazel The Assassin
Changing energy to health gain would a very weird twist. I personally say that the health sacrificing skills that are 1 energy need to be raised when talking about necromancers. 1 energy cost + 3/4 energy gain from [Masochism]=2/3 energy gain per skill. That is out of shape, even with the health sacrifice. Soul Reaping should probably get a longer time then "15 seconds" for the energy gain net. Or less times of gaining energy. Of course, unlike Expertise, this has a catch of things having to die.

And, I am not one to think of balancing ideas, I'm sure they wouldn't work out. And don't say I shouldn't criticize on balancing methods, because just because I cannot think of how to balance something out initially, doesn't mean I cannot see how something would/would not work for balancing. Lastly, yes, there is a difference between a "nerf that is acceptable" and a "nerf that would balance"
Yeah it would need to be trashed. It's not like it even needs to be useful.
GoLE anyone?

The problem here is that when PvE players talk about balance is that a balanced skill is a skill that is overpowered. And I feel that the nerf on Sr that was talked about was more in the real of an "acceptable" one rather then a "balanced" one.
And it's not like it's our fault.
The game broke pretty much all rules that would teach us what balance is - so no wonder we don't have a clue about it!

Quote:
Originally Posted by Tyla
Not taking advantage of these means you are gimping yourself, so it affects you either way.
Gimping yourself would be an issue if PvE was competitive.
PvE isn't balanced on Ursan.
Even crappy builds can win.
And one has the option of moulding their own instance in their liking.

So that brings us to the question - what is one playing for?
IF you are playing to win - then one will use the most effective way to do it. In which case - it doesn't matter if you aren't having fun of if you whatever reason might prevent you from running Ursan. You want to win above all - you use the best option. You run paragon teams, you run Ursan - and you /point and /laugh at mesmers.
IF on the other hand you play to to complete something in a very specific way (for instance an inspiration mesmer in PvE) - then being at your most effective isn't what is the primary motivation for your actions. You make a conscious decision to NOT use the best option available because of ... who cares. And in that case - your motivation doesn't matter.
And you don't matter.

The issue here is that people want to win but REFUSE to use the best option available because it's not fun.
Sorry - but you having fun - isn't an issue we should care about.
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Old May 30, 2008, 10:22 PM // 22:22   #94
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There is no balance in PvE.

http://guildwars.wikia.com/wiki/Corrupted_Dragon_Scales

Does that look balanced? Nope.
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Old May 30, 2008, 10:29 PM // 22:29   #95
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Quote:
Originally Posted by Gift3d
There is no balance in PvE.

http://guildwars.wikia.com/wiki/Corrupted_Dragon_Scales

Does that look balanced? Nope.
The skill actually doesn't matter.
The start of this idiotic thing is that Kunny is floating in the air and can not be reached by melee guys!!!!
Talk about balance!
*rolleyes*
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Old May 30, 2008, 10:33 PM // 22:33   #96
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I notice many people fail to understand the concept that games were meant to be fun. Why does everyone have to be so jealous because a good amount of skills happen to be "greater" than others? I have an Elementalist and I don't use Ether Renewal because I actually find it not useful for my way of playing Guild Wars.

It should be obvious by now ANet plans to make the game... do I dare say it again... A GAME? In the end, if you're not having fun playing Guild Wars, then get the hell out and stop trying to deny the fact you're jealous because people got it "easy" now.
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Old May 30, 2008, 10:37 PM // 22:37   #97
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Quote:
Originally Posted by Longasc
Enjoy this state till GW2, and be prepared to wait for Blizzard to release Diablo 3. Or that ANet gets back on track with GW2, which I seriously doubt.
I agree with this statement. Too true!
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Old May 30, 2008, 10:41 PM // 22:41   #98
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Stop playing PvE if you're gonna be so unhappy with all the buffs.

Goes for everyone complaining about it. And for the economy point, Anet can balance the prices whenever they feel to.

Last edited by ALF71BE; May 30, 2008 at 10:43 PM // 22:43..
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Old May 30, 2008, 10:43 PM // 22:43   #99
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The fact Guild Wars has survived this long tells me they are on the right track. Dollar figures and account #'s don't lie even if Joeblow has 20 copies of GW. There have been a ton of online games that don't make it past the first 6 months. Guild Wars is near the top "still" if you account for all the other online gaming titles available. Anet aparent knows a little more about making a game then most of the clowns floating around seem to think. I predict GW2 will be a success as well.
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Old May 30, 2008, 10:47 PM // 22:47   #100
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I still haven't given it a try so don't bag on it and I have this elite never used it before since capping it.
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